UE4 Widget Reflector
The Widget Reflector is a tool in Unreal Engine that shows the you how the...
Posted by
Ben Hoffman
on
July 20, 2019 ·
2 mins read
C++ 11 Job System
Over the course of the last semester I have been working on a team to...
Posted by
Ben Hoffman
on
November 13, 2018 ·
8 mins read
Aurum Kings Development Post Mortem
Aurum Kings has officially released on Steam for Windows and Linux. While it was a...
Posted by
Ben Hoffman
on
August 08, 2018 ·
6 mins read
Extra Life 2018
I know that Extra Life doesn’t happen until November, but it’s best to get an...
Posted by
Ben Hoffman
on
April 17, 2018 ·
1 min read
GDC 2018
This past week at GDC has been truly amazing. I have met a lot of...
Posted by
Ben Hoffman
on
April 10, 2018 ·
6 mins read
Aurum Kings Demo – A Post Mortem
Recently I wrote a blog post on the official Bull Horn Game website about what...
Posted by
Ben Hoffman
on
December 10, 2017 ·
6 mins read
Game Design Break Down: Crawl
The theme of local multiplayer games continues this week with a break down of Crawl!...
Posted by
Ben Hoffman
on
September 18, 2017 ·
3 mins read
Game Design Break Down: Gang Beasts
I have been playing a lot of couch competitive/party games recently, the most popular among...
Posted by
Ben Hoffman
on
September 11, 2017 ·
2 mins read
What makes Overwatch so good?
Overwatch is an award winning, unbelievably popular Esports title. But why? This is my take...
Posted by
Ben Hoffman
on
March 18, 2017 ·
2 mins read
Prototype of “Ergo Witness”
Posted by
Ben Hoffman
on
March 10, 2017 ·
2 mins read