Epic Games, Inc.
Senior Engine Programmer
I started out at Epic as an intern in 2019 and converted to full time in January of 2020. I'm an Engine Programmer on the UE Gameplay Systems team.
I started out at Epic as an intern in 2019 and converted to full time in January of 2020. I'm an Engine Programmer on the UE Gameplay Systems team.
Aurum Kings started out as a small game jam idea that has bloomed into a polished project that I released on Steam. I was the only one to work on this project doing everything from...
During my time at Workinman I was guided by senior developers, designers, and artists to create a web based game for one of the companies clients. Some of the features that I implemented in Spongebob’s...